If I understood correctly there is no reason why this should not compile ?

import core.sync.mutex;

class MyClass {
  void method () {}
}

void main () {
  auto myObject = new shared(MyClass);
  synchronized (myObject) {
    myObject.method();
  }
}


On 12.11.2012 12:19, Walter Bright wrote:
On 11/12/2012 2:57 AM, Johannes Pfau wrote:
But there are also shared member functions and they're kind of annoying
right now:

* You can't call shared methods from non-shared methods or vice versa.
This leads to code duplication, you basically have to implement
everything twice:

You can't get away from the fact that data that can be accessed from
multiple threads has to be dealt with in a *fundamentally* different way
than single threaded code. You cannot share code between the two. There
is simply no conceivable way that "share" can be added and then code
will become thread safe.

Most of the issues you're having seem to revolve around treating shared
data access just like single threaded access, except "share" was added.
This cannot work. The compiler error messages, while very annoying, are
in their own obscure way pointing this out.

It's my fault, I have not explained share very well, and have oversold
it. It does not solve concurrency problems, it points them out.


----------
struct ABC
{
Mutext mutex;
void a()
{
aImpl();
}
shared void a()
{
synchronized(mutex)
aImpl(); //not allowed
}
private void aImpl()
{

}
}
----------
The only way to avoid this is casting away shared in the shared a
method, but that really is annoying.

As I explained, the way to manipulate shared data is to get exclusive
access to it via a mutex, cast away the shared-ness, manipulate it as
single threaded data, convert it back to shared, and release the mutex.



* You can't have data members be included only for the shared version.
In the above example, the mutex member will always be included, even
if ABC instance is thread local.

So you're often better off writing a non-thread safe struct and writing
a wrapper struct. This way you don't have useless overhead in the
non-thread safe implementation. But the nice instance syntax is
lost:

shared(ABC) abc1; ABC abc2;
vs
SharedABC abc1; ABC abc2;

even worse, shared propagation won't work this way;

struct DEF
{
ABC abc;
}
shared(DEF) def;
def.abc.a();



and then there's also the druntime issue: core.sync doesn't work with
shared which leads to this schizophrenic situation:
struct A
{
Mutex m;
void a() //Doesn't compile with shared
{
m.lock(); //Compiles, but locks on a TLS mutex!
m.unlock();
}
}

struct A
{
shared Mutex m;
shared void a()
{
m.lock(); //Doesn't compile
(cast(Mutex)m).unlock(); //Ugly
}
}

So the only useful solution avoids using shared:
struct A
{
__gshared Mutex m; //Good we have __gshared!
shared void a()
{
m.lock();
m.unlock();
}
}

Yes, mutexes will need to exist in a global space.



And then there are some open questions with advanced use cases:
* How do I make sure that a non-shared delegate is only accepted if I
have an A, but a shared delegate should be supported
for shared(A) and A? (calling a shared delegate from a non-shared
function should work, right?)

struct A
{
void a(T)(T v)
{
writeln("non-shared");
}
shared void a(T)(T v) if (isShared!v) //isShared doesn't exist
{
writeln("shared");
}
}

First, you have to decide what you mean by a shared delegate. Do you
mean the variable containing the two pointers that make up a delegate
are shared, or the delegate is supposed to deal with shared data?



And having fun with this little example:
http://dpaste.dzfl.pl/7f6a4ad2

* What's the difference between: "void delegate() shared"
and "shared(void delegate())"?

Error: cannot implicitly convert expression (&a.abc) of type void
delegate() shared

The delegate deals with shared data.

to shared(void delegate())

The variable holding the delegate is shared.


* So let's call it void delegate() shared instead:
void incrementA(void delegate() shared del)
/home/c684/c922.d(7): Error: const/immutable/shared/inout attributes
are only valid for non-static member functions



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