I disagree. One is free to (and I'm going to) make a module which implements the functions automatically and has them wglGetProcAddress. This makes using OpenGL a lot easier.
On Sat, Nov 24, 2012 at 7:32 PM, Jakob Ovrum <[email protected]> wrote: > On Friday, 23 November 2012 at 21:15:00 UTC, Walter Bright wrote: > >> On 11/23/2012 3:46 AM, Gor Gyolchanyan wrote: >> >>> I hope the deimos folks make a repo soon, so that people can use those >>> modules >>> as soon as possible, because I'll finish translating them today. >>> >> >> https://github.com/D-**Programming-Deimos/OpenGL<https://github.com/D-Programming-Deimos/OpenGL> >> > > This repo is a poor idea. Statically linking OpenGL is not the recommended > way of linking OpenGL in a given application. > > Then again, Deimos is a poor idea to begin with, the only benefit is the > unified source package name "deimos", which doesn't warrant the > D-Programming-Deimos Github organization at all. A list of links to > repositories following the Deimos guidelines would not only be sufficient, > but much more efficient. > > -- Bye, Gor Gyolchanyan.
