On Wed, 19 Dec 2012 05:47:38 -0600, Iain Buclaw <[email protected]> wrote:
On 19 December 2012 11:30, tn <[email protected]> wrote:
On Wednesday, 19 December 2012 at 10:13:56 UTC, Iain Buclaw wrote:
On 19 December 2012 08:55, Walter Bright <[email protected]>
wrote:
On 12/19/2012 12:47 AM, Alex Rønne Petersen wrote:
On 19-12-2012 08:35, Jacob Carlborg wrote:
On 2012-12-19 08:30, Walter Bright wrote:
[snip]
What is the difference between std.numeric.CustomFloat and this?
With this, there's a choice of rounding modes, casting between float and
integral types, and the fact that not many people know about it?
*Ahem* That should be possible future support for rounding modes.
Currently, the code paths exist but are restricted to ROUND.TONEAREST. I'm
not sure why this is given std.math.FloatingPointControl.rounding.