On Wed, 19 Dec 2012 05:47:38 -0600, Iain Buclaw <[email protected]> wrote:
On 19 December 2012 11:30, tn <[email protected]> wrote:
On Wednesday, 19 December 2012 at 10:13:56 UTC, Iain Buclaw wrote:
On 19 December 2012 08:55, Walter Bright <[email protected]>
wrote:
 On 12/19/2012 12:47 AM, Alex Rønne Petersen wrote:
 On 19-12-2012 08:35, Jacob Carlborg wrote:
 On 2012-12-19 08:30, Walter Bright wrote:

[snip]

What is the difference between std.numeric.CustomFloat and this?


With this, there's a choice of rounding modes,  casting between float and
integral types,  and the fact that not many people know about it?


*Ahem* That should be possible future support for rounding modes. Currently, the code paths exist but are restricted to ROUND.TONEAREST. I'm not sure why this is given std.math.FloatingPointControl.rounding.

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