On Wednesday, 13 February 2013 at 08:49:41 UTC, Daniel Kozak
wrote:
Hi all,
I play with structs and UDAs today, and I found out some
limitation:
struct Entity
{
string name;
}
void main(string[] args)
{
Entity entity = {name : "Name"}; // static initialization by
name
auto entity2 = Entity(); // default initialization
auto entity3 = {name : "Name"}; // should be nice to have
auto entity4 = Entity(name : "Name"); // and this would be
useful too. Eg.: for UDAs @Entity(name : "EntityName")
}
entity3: What should the compiler do? Guess the type as long as
it has a constructor with "name"?
entity4: You're talking about static opCall and named parameters.
I'm pretty sure named parameters have been rejected as parameter
names would be part of the public interface for functions.