On 2013-12-30 12:23, JN wrote:

I'm kind of an outsider to this discussion, but take a look how
many games are written using GC-languages, Minecraft is written
in Java, Terraria in C# and all Unity3D games use Mono underneath
(usually C#). And these languages don't allow you to use malloc
even if you wanted to (you can do some of that stuff with NIO
buffers in java but it's a PITA).

You can use malloc and friends via JNI in Java. The SWT source code is full of uses of malloc, although it's a bit more verbose than to use it from C or D since it doesn't have pointers.

--
/Jacob Carlborg

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