On Saturday, 1 February 2014 at 12:29:10 UTC, Nick Sabalausky
wrote:
Come to think of it, I wonder what language Frostbite 3 uses
for game-level "scripting" code. From what I've heard about
them, Frostbite 3 and Unreal Engine 4 both sound like they have
some notable similarities with Unity3D (from the standpoint of
the user-experience for game developers), although AIUI Unreal
Engine 4 still uses C++ for game code (unless the engine user
wants to to do lua or something on their own). I imagine
Frostbite's probably the same, C++, but I haven't actually
heard anything.
Frostbite has an option for both Lua and C++. C++ is the
preferred one.
Unreal Engine went from Unrealscript to C++ and everyone
applauded that.