On 2014-03-14 00:44, Sean Kelly wrote:
It might be purely a matter of historic interest at this point,
but DDL was basically doing plugins in D ages ago:
http://www.dsource.org/projects/ddl
Yes, but DDL uses a custom linker.
I /think/ this was the dynamic loading scheme h3r3tic used in his
game engine back in the day. I'm sure someone with a better
memory than me could explain it better.
Yes, exactly. It basically allowed him to update code on the fly, when
the application was running. He showed this on the Tango conference.
--
/Jacob Carlborg