On 03/14/2014 12:44 AM, Sean Kelly wrote:

It might be purely a matter of historic interest at this point,
but DDL was basically doing plugins in D ages ago:

http://www.dsource.org/projects/ddl

I /think/ this was the dynamic loading scheme h3r3tic used in his
game engine back in the day.  I'm sure someone with a better
memory than me could explain it better.

But this use object with non-PIC and does full relocation while loading.
Thus it also requires writable, executable memory which isn't available on many systems due to security issues.

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