Jarrett Billingsley Wrote:

> On Fri, Jul 31, 2009 at 5:37 AM, Sjoerd van Leent<[email protected]> wrote:
> > It appears that there are really different discussions about properties. 
> > There is a discussion about letting properties look and act as much as 
> > fields, and there is a discussion about calling member methods on returning 
> > structs.
> >
> > I'd like to seperate these discussions. First, I don't think it is wise to 
> > call a member on a returning struct, because of the expectation that the 
> > underlying object knows about the change. Thus is not true for a struct.
> >
> > What I want to talk about is a completely different approach to the a.b.c 
> > problem, and with that I just make my own proposal, that is completely 
> > different from any other, which I call groups.
> >
> > Suppose we have a rather big class with many methods and properties, this 
> > could come in handy. My idea is to introduce groups, in some ways similar 
> > to the idea of namespaces.
> >
> > class A
> > {
> >   group bar
> >   {
> >      int foo()
> >      {
> >         return 123;
> >      }
> >      void foo(int i)
> >      {
> >         // do something spectacular
> >      }
> >   }
> > }
> >
> > This could be called as:
> >
> > auto o = new A();
> > auto i = o.bar.foo;
> > o.bar.foo = 123;
> >
> > Fun thing about groups is that it is much more flexible. For example, basic 
> > and advanced methods can be separated, etc.
> 
> Man, it's 2006 all over again!
> 
> http://www.digitalmars.com/d/archives/digitalmars/D/41903.html#N41905
> 
> And that thread was about - oh boy - properties.  ;)


It's nice to be repetitive and say the same things that should've been 
implemented in D1 already. :-)

Reply via email to