I just wanted to post a quick update on Aurora. This weekend I got keyboard input working on Windows and I also fixed a flaw in window message dispatching that was so heinous I am shocked that the DConf demo worked at all. That said it should work correctly on all machines now. As an implementation detail I built a simple smart pointer time for DirectX COM objects as they have special lifetime rules in comparison to standard COM objects.

Next, I plan on getting multiple window rendering support working. After that is primitive shapes rendering and associated scene graph objects. I will post updates when those are working.

As always you can play with the latest code here: https://github.com/auroragraphics/ and pull requests are always welcome.

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Adam Wilson
GitHub/IRC: LightBender
Aurora Project Coordinator

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