On 6/29/2014 7:05 PM, Adam Wilson wrote:
I just wanted to post a quick update on Aurora. This weekend I got keyboard
input working on Windows and I also fixed a flaw in window message dispatching
that was so heinous I am shocked that the DConf demo worked at all. That said it
should work correctly on all machines now. As an implementation detail I built a
simple smart pointer time for DirectX COM objects as they have special lifetime
rules in comparison to standard COM objects.
Next, I plan on getting multiple window rendering support working. After that is
primitive shapes rendering and associated scene graph objects. I will post
updates when those are working.
As always you can play with the latest code here:
https://github.com/auroragraphics/ and pull requests are always welcome.
Great news! Keep it coming.