On 8/18/14, 11:50 PM, Paulo Pinto wrote:
On Monday, 18 August 2014 at 23:48:24 UTC, Ary Borenszweig wrote:
On 8/18/14, 8:51 AM, bearophile wrote:
Jonathan M Davis:
The biggest reason is memory safety. With a GC, it's possible to make
compiler guarantees about memory safety, whereas with
manual memory management, it isn't.
Unless you have a very smart type system and you accept some compromises
(Rust also uses a reference counter some some cases, but I think most
allocations don't need it).
Bye,
bearophile
It's very smart, yes. But it takes half an hour to compile the
compiler itself.
The compilation speed is caused by the C++ code in their compiler
backend (LLVM), which gets compiled at least twice during the
bootstraping process.
Generally speaking how fast is the Rust compiler at compiling Rust files?
And you have to put all those unwrap and types everywhere, I don't
think it's fun or productive that way.
There I fully agree. If they don't improve lifetime's usability, I don't
see Rust being adopted by average developers.
Could you please substantiate this with a couple of examples?
Andrei