On Thursday, 25 September 2014 at 22:52:39 UTC, Sean Kelly wrote:
On Saturday, 20 September 2014 at 02:25:31 UTC, po wrote:

As a fellow game dev:

I don't agree with him about RAII, I find it useful

He kind of has a point about exceptions, I'm not big on them
...
He goes on about "freeing free'd memory", this is never something that would happen in modern C++, so he is basically proposing an inferior language design.

It happens when you don't use RAII. Sounds like he should review his concepts.

This is really missing the point. He knows RAII is useful and he knows RAII solves freeing free'd memory. Maybe it's time to re-watch the video.

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