On 2014-10-01 22:33:39 +0000, Paulo Pinto said:

Am 02.10.2014 00:11, schrieb po:

I don't know of any OOP in the STL, unless you mean the 1980's stuff
like iostreams and the other shit most people avoid using, but I don't
think this is considered part of the STL


Any use of a class instance is part of OOP.

IOStreams, iterators, strings, containers, ranges, filesytem,
networking, graphics, traits

Being lazy, and counting its occurrences in comments and when used as
instead of typename in templates as well

/cygdrive/c/android-sdk/android-ndk/sources/cxx-stl/gnu-libstdc++/4.8/include

$ grep -R class * | uniq | wc -c
15601

STL is a name that stuck from the old days when it wasn't part of the
language. Nowadays it is just the C++ standard library.

--
Paulo

According to Stepanov STL author:

http://www.stlport.org/resources/StepanovUSA.html

"Yes. STL is not object oriented. I think that object orientedness is
almost as much of a hoax as Artificial Intelligence. I have yet to see
an interesting piece of code that comes from these OO people."

I'd agree with him, just using a class, because it is the primary
abstraction in C++, does not make your code OOP.



Well I disagree with him and can find examples of static and dynamic polymorphism, data encapsulation and aggregation everywhere in STL, even if he dislikes OO people.

Algorithms is probably the only part that is free of OO concepts.

Data encapsulation is not unique to oop. STL is ADT not OOP.

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