On Monday, 2 March 2015 at 22:58:19 UTC, Walter Bright wrote:
On 3/2/2015 1:09 PM, "Marc =?UTF-8?B?U2Now7x0eiI=?=
<[email protected]>" wrote:
"I have discovered a marvellous solution, but this post is too
short to describe
it."
Fortunately, Fermat (er, Andrei) was able to pass along his
dazz idea to me this afternoon, before he expired to something
he had to attend to. We were both in the dumps about this
problem last night, but I think he solved it.
His insight was that the deletion of the payload occurred
before the end of the lifetime of the RC object, and that this
was the source of the problem. If the deletion of the payload
occurs during the destructor call, rather than the postblit,
then although the ref count of the payload goes to zero, it
doesn't actually get deleted.
I.e. the postblit manipulates the ref count, but does NOT do
payload deletions. The destructor checks the ref count, if it
is zero, THEN it does the payload deletion.
Pretty dazz idea, dontcha think? And DIP25 still stands
unscathed :-)
Unless, of course, we missed something obvious.
Clever :-) But there are two things:
The object is still accessible after its refcount went to zero,
and can therefore potentially be resurrected. Probably not a
problem, but needs to be taken into account, in particular in
with respect to the freelist. That's tricky, because an object
can be released and resurrected several times, and care must be
taken that it will not end up in the freelist and get destroyed
multiple times. And that hasn't even touched on thread-safety yet.
The bigger problem is that it's relying on a convention. The RC
wrapper needs to be constructed in a particular way that's easy
to get wrong and that the compiler has no way to check for us.