On Monday, 2 March 2015 at 22:58:19 UTC, Walter Bright wrote:
On 3/2/2015 1:09 PM, "Marc =?UTF-8?B?U2Now7x0eiI=?= <[email protected]>" wrote:
"I have discovered a marvellous solution, but this post is too short to describe
it."

Fortunately, Fermat (er, Andrei) was able to pass along his dazz idea to me this afternoon, before he expired to something he had to attend to. We were both in the dumps about this problem last night, but I think he solved it.

His insight was that the deletion of the payload occurred before the end of the lifetime of the RC object, and that this was the source of the problem. If the deletion of the payload occurs during the destructor call, rather than the postblit, then although the ref count of the payload goes to zero, it doesn't actually get deleted.

I.e. the postblit manipulates the ref count, but does NOT do payload deletions. The destructor checks the ref count, if it is zero, THEN it does the payload deletion.

Pretty dazz idea, dontcha think? And DIP25 still stands unscathed :-)

Unless, of course, we missed something obvious.

Clever :-) But there are two things:

The object is still accessible after its refcount went to zero, and can therefore potentially be resurrected. Probably not a problem, but needs to be taken into account, in particular in with respect to the freelist. That's tricky, because an object can be released and resurrected several times, and care must be taken that it will not end up in the freelist and get destroyed multiple times. And that hasn't even touched on thread-safety yet.

The bigger problem is that it's relying on a convention. The RC wrapper needs to be constructed in a particular way that's easy to get wrong and that the compiler has no way to check for us.

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