On Thursday, 8 October 2015 at 13:45:43 UTC, Ola Fosheim Grøstad
wrote:
On Thursday, 8 October 2015 at 13:15:18 UTC, Chris wrote:
That's what I've been doing for 2-3 years now thanks to D. I
use D as the core and everything else is glued onto the D
core. D is actually pretty good at this. Since it's
cross-platform, I can use the same code base everywhere. I
don't need to worry about UIs or the like.
Yes, I think this is the more scalable approach for both D, C++
and Rust.
For my use case (virtual world simulation) I'll probably end up
using the first production level language that can provide
tight asm.js codege, IEEE754-2008 support and guarantee
reproducible results between client and server. But maybe I'll
end up having to using a JIT on the server... I don't think
there are any obvious alternatives at the moment. Maybe Rust
will get there first.
It'd be nice to have asm.js or even JS.