Containers will obey subsets of a nomenclature of primitives.
Just to be crystal clear, something like this?
void fun(Container)(ref Container c) if (hasAppend!Container) {
// append stuff to c
}
Containers will obey subsets of a nomenclature of primitives.
Just to be crystal clear, something like this?
void fun(Container)(ref Container c) if (hasAppend!Container) {
// append stuff to c
}