On Sunday, 27 December 2015 at 14:44:37 UTC, Ola Fosheim Grøstad wrote:

I think wannabe game programmers is a sizeable market. Programmers that dont have the capacity to learn modern C++ and would pay for a quality tutorial of how to build a commercial level game using OpenGL, OpenAL and a physics engine, with downloadable chapter by chapter source code.

This may have potential. Sort of like that old "Game Programming Gems" book series, only geared for a specific language.

-Wyatt

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