On Wednesday, 6 January 2016 at 22:18:48 UTC, deadalnix wrote:
On Wednesday, 6 January 2016 at 21:57:13 UTC, Guillaume Piolat
wrote:
On Wednesday, 6 January 2016 at 21:25:45 UTC, deadalnix wrote:
In my case, I'm interested in 160 and 256 bits integers.
Using BigInt seems wasteful as I know the integer size I
want. Do we have something like this around ?
https://github.com/d-gamedev-team/gfm/blob/master/math/gfm/math/wideint.d
public domain. Slow division. Only power-of-2 bits supported.
That is awesome ! Won't do the 160 bits case, but I can deal
with that. Did you consider this as a worthy addition to phobos
? I think it is.
Well I've never ever used them after writing. Perhaps should be
in their own dub package. Need wideint literals at a minimum!