On Friday, 8 January 2016 at 18:01:39 UTC, Ola Fosheim Grøstad wrote:
On Friday, 8 January 2016 at 04:10:58 UTC, Joakim wrote:

OK, not a full C competitor, but taking some of the higher-level work. I think D could take all of C's domain, Walter certainly knows how.

He has categorically refused to add volatile or VLA...

Because he prefers other solutions for those problems.

Yes, which is why many apps that are debuting now are native mobile-only, their devs can't be bothered with arcane and inefficient legacy platforms like the web. :)

Which ones? The only one I know of are either redundant or involves payment. Developing for mobile is maybe 8x more expensive than web...

Snapchat has no Windows or web app, you literally can't use it on Windows. I've even heard of major shopping sites in developing markets that shut down their mobile web sites, referring all traffic to the mobile app instead. Whether this is only because of the mobile craze or real issues they had with web dev, I don't know.

A scene graph jammed into an antiquated document layout, then stylesheet and scripting languages mashed on top: what could go wrong? :D

Uhm, not sure what you mean by that. Qt, cocoa etc are more old fashioned...
You also have WAI requirements... Required by law!

So accessibility is only required of web browsers? Sure, many antiquated native UI frameworks are almost as bad, but I'd guess that none in wide use is as bad.

Complexity kills. Try searching the Chromium issue tracker for "painting" and see how many issues pop up:

I experience this once every two years. Usually fixed in less than a day.

I'd regularly hit such painting issues, largely because I was running the Dev version and then report them. Many are weeded out before hitting Chrome Stable, whereas others persisted over many Stable releases, before magically disappearing one day, likely randomly fixed by some commit that introduced some other bug. ;)

I suggested something completely different in my post, chucking the web stack altogether and starting from scratch. The incremental approaches you suggest cannot really change much.

Did you provide a novel solution?

I haven't seen such proposed elsewhere, but you'd have to decide that for yourself. In any case, since it's still using the same client-server approach as the web, I don't think it matters: that entire approach is doomed.

Sounds like you're joking, but I was surprised to find that the torrent client I ran on my Android tablet ran really fast, better than the one I tried on my laptop. There's a p2p wave coming, that will kill off most of this stupid cloud stuff, and take down the web stack with it.

You cannot rely on static IP address.

Many home desktops don't have a static IP either, the ISP usually cycles them every couple days between customers. In any case, not a real problem with current p2p tech, which doesn't assume it.

Let's see, I present arguments why it will happen, while you simply state that it cannot. Who is it that's thinking wishfully here? :)

Statistically unlikely when you reach critical mass. The web has more critical mass than any other IT infrastructure.

Did any companies have more critical mass than Microsoft with Windows and Intel with x86 chips? Yet, they missed the largest computing platform of them all, the smartphone, which Apple rode to become the largest and most profitable company on the planet. You greatly overestimate the value of "mass" in this day and age.

I'm not sure what you mean by the web going down that path, but I'm talking about not sending GUI info whatsoever, ie going back to something like plaintext email, where users simply send messages back and forth and the client figures out how to render it.

Wont happen as long as there are business opportunities in creating islands. Only works if open source destroy the market.

That's a good point, so much is tied to business models. The cloud is largely sustained by dumb VCs and large corporations dumping billions into it, despite Ballmer's sage point that nobody makes any real money there other than google. They all imagine they're the next google, when really they're the next Dash Navigation.

Open source would definitely be a big piece of the p2p wave, as you could get a lot more done with less source using each, but I think there will be a big role for new business models too. Since the current cloud business models don't actually make money, all the new business models have to do is be profitable and they'll quickly kill the cloud off. :)

Ref the web.

No idea what this means, you think the web won because it was open source? It was an open standard, but it certainly was not open source when it won in the '90s.

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