On 9/6/16 11:00 AM, Sai wrote:
Thanks for the replies.

I tend to use a lot of float math (robotics and automation) so I almost
always want float output in case of division. And once in a while I bump
into this issue.

I am wondering what are the best ways to work around it.

    float c = a / b;     // a and b could be integers.

Some solutions:

    float c = cast!float(a) / b;

auto c = float(a) / b;

-Steve

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