On 9/6/16 11:00 AM, Sai wrote:
Thanks for the replies.I tend to use a lot of float math (robotics and automation) so I almost always want float output in case of division. And once in a while I bump into this issue. I am wondering what are the best ways to work around it. float c = a / b; // a and b could be integers. Some solutions: float c = cast!float(a) / b;
auto c = float(a) / b; -Steve
