Using Archlinux, Derelict-gl3 1.0.18
check format (GLuint, Glenum, Glint*)

// this does not work
glGetShaderiv(program, GL_LINK_STATUS, &success);
writeln("GL_ERROR: ", glGetError());

Give me error 1282

// this one works fine.
glGetShaderiv(shader, GL_COMPILE_STATUS, &success);

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