Adam D. Ruppe wrote:

On Sunday, 11 June 2017 at 00:06:13 UTC, Joakim wrote:
Dev resources are stretched thin as it is, I doubt the core team would go for it.

I think dev resources are thin because of mismanagement by the core team failing to attract and retain contributors. Part of this mismanagement is a really discouraging attitude toward positive yet breaking change; I propose that mere willingness to shake up the status quo would help to solve the resource shortage.

actually, some time ago i proposed to create "experimental and breaking language changes" subforum, where people can go with their wild ideas, and other people can post patches/builds with those (or other) ideas imlemented/half-implemented.

this way we can gather some feedback from someone who is really using new feature, and have a better vision if it worth further time investments or not. 'cause having a live compiler with new feature to play with is not the same as simply dicussing the possible feature in NG. i maintain my private fork of dmd/druntime/phobos, and this is the way i evaluate features: just add what i can, and then see if i'll start using it in my code. if not, the feature is cutted, otherwise it is retained.

and ah, building dmd from sources is not something many people want/can to do. sure, downloading binaries from random people over the net is not the safest thing to do, but if there will be patch+binary combos, it may work.

i.e. i see that "experimental" subforum as a place for ideas *and* implementations. and implementors can provide built binaries for people to play, or other people can build binaries ('cause if you built it for yourself, why don't share it with others?).

i know that this forum is actually a newsgroup, and it can't host files. but i believe that this problem can be solved -- either by using some simple js-free (for download; yeah, there are such things! ;-) service to host binaries, or by some other means.

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