On Tuesday, 18 July 2017 at 19:24:18 UTC, Jonathan M Davis wrote:
On Tuesday, July 18, 2017 18:06:56 Atila Neves via Digitalmars-d wrote:
On Tuesday, 18 July 2017 at 15:03:07 UTC, Kagamin wrote:
> On Tuesday, 18 July 2017 at 11:47:37 UTC, Petar Kirov
>
> [ZombineDev] wrote:
>> I think Atila was talking about this one:
>> struct A
>> {
>>
>>    ~this() {}
>>
>> }
>>
>> void main()
>> {
>>
>>    auto a = A();
>>    shared b = A();
>>
>> }
>
> This is strange. There's nothing that suggests that struct A > and its destructor is thread-safe, yet compiler assumes it > is.

Except for a programmer explicitly and manually calling the destructor (in which case, don't), the destructor is only ever called by one thread.

It could still be a problem if the struct has a member variable that is a reference type, because then something else could refer to that object, and if it's shared, then you would need to protect it, and the operations that shared prevents should still be prevented. For full-on value types, it should be a non-issue though.

- Jonathan M Davis

Mmm, I guess so. As Marco pointed out, it's a similar problem with immutable (because the compiler casts it away before calling the destructor).

Although I dare say that anybody writing code that depends on such locking and destruction when shared is unlikely to get it right in the first place.

Atila

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