On Wednesday, 16 August 2017 at 14:19:59 UTC, SrMordred wrote:
On Tuesday, 15 August 2017 at 21:05:09 UTC, bachmeier wrote:
On Tuesday, 15 August 2017 at 20:31:50 UTC, Jonathan Marler wrote:

Without alot of usage, it will just be an esoteric construct that looks confusing to the average developer.

That is correct. After a while it gets tiring to see a neverending stream of complexity added to the language while things that would actually help (like IDE support) do not get any attention. As a general rule, if it's being added to C++, it's probably a bad idea.

There are two thinks of c++ that I miss a little on D:
- Structured binding
- Uniform initialization

But in general, I agreed with you.

Initialization in D is pretty uniform now though. What corners am I missing?

It's usually:

    <type-or-infer> name = <constructor>(args);

Structured bindings... I think C++ did it badly, actually. They had the {...} syntax fr object construction that worked everywhere and using the same for deconstruction would've allowed for quite natural tuples, which manifest almost as language-level constructs by then (with the help of 'auto' in template parameters).

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