On Thursday, 17 August 2017 at 13:11:51 UTC, Enamex wrote:
On Wednesday, 16 August 2017 at 14:19:59 UTC, SrMordred wrote:
On Tuesday, 15 August 2017 at 21:05:09 UTC, bachmeier wrote:
[...]

There are two thinks of c++ that I miss a little on D:
- Structured binding
- Uniform initialization

But in general, I agreed with you.

Initialization in D is pretty uniform now though. What corners am I missing?

It's usually:

    <type-or-infer> name = <constructor>(args);

Structured bindings... I think C++ did it badly, actually. They had the {...} syntax fr object construction that worked everywhere and using the same for deconstruction would've allowed for quite natural tuples, which manifest almost as language-level constructs by then (with the help of 'auto' in template parameters).

Nothing too serious, just miss somethings like:
void add_vec( vec2 a, vec2 b );
add_vec( {10,20}, {20,30} );

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