On Thursday, 14 December 2017 at 16:40:33 UTC, Petar Kirov
[ZombineDev] wrote:
On Thursday, 14 December 2017 at 16:10:17 UTC, Jonathan Marler
wrote:
On Thursday, 14 December 2017 at 14:45:51 UTC, Dgame wrote:
Strongly reminds me of scoped
Declaring a variable as `scoped` prevents that variable from
escaping the scope it is declared in. This restriction allows
the compiler certain optimizations, such as allocating classes
on the stack, i.e.
```
scoped foo = new Foo();
```
this optimization is well-known to D programmers so class
allocation on the stack is strongly associated with the
"scoped" modifier which is probably why this "class by value"
snippet reminds you of "scoped".
Even though "classes by value" can be implied in certain
usages of "scoped", "scoped" carries with it extra semantics
that "classes by value" on it's own does not. This snippet
allows "classes by value" on it's own, which enables different
ways of using classes (for example, creating an array of
classes by value `Value!MyClass[]`).
I think what Dgame meant was:
https://dlang.org/phobos-prerelease/std_typecons#scoped. For
the built-in scoped classes, the keyword is 'scope', not
'scoped': https://dlang.org/spec/class.html#auto.
Yes, that's what I meant.