On Friday, 15 December 2017 at 12:56:41 UTC, Jonathan M Davis
wrote:
On Friday, December 15, 2017 11:10:42 Dgame via Digitalmars-d
wrote:
On Friday, 15 December 2017 at 09:18:23 UTC, Seb wrote:
> [...]
Since scope was revived with DIP-1000 we will see about that.
I doubt that the deprecation will stay.
DIP 1000 is half killing it. DIP 1000 is using scope for
something very different, and it has nothing to do with putting
classes on the stack. However, as an optimization, it may put a
class on the stack if it determines that the the class object
is unique. Anyone who wants to guarantee it should be using
std.typecons.scoped.
- Jonathan M Davis
Since scope is used inside dmd I'm sure it will stay the way it
is or the way you've described, yes.