On Saturday, 19 May 2018 at 21:25:37 UTC, 0xEAB wrote:
On Thursday, 17 May 2018 at 10:34:18 UTC, Zoadian wrote:
If class level protection is added, please do not call it
sealed.
People from c++ might be suprised by 'private' already. We do
not have to confuse those c#ies too.
I thought the same.
Module level protection is enough to hide implementation
details though. So while i do understand why you want this in
D, i don't think it is worth it to complicate the language for
something you can work around easily by putting the classes in
their own modules.
I wouldn't consider putting classes into own modules a
workaround. In my opinion it's more or less the solution.
Requiring such a restrictive 'solution', just to protect your
interface from human error, is a solution for some, and not
others.
open your mind a little.