Do the PS2, GameCube and Xbox filesystems all have identical file path limits?

Guess ;)

And, did any of the paths in your game exceed 260 characters in length?

No. But the suggested GetPhysicalPath() solution would also work equally well in this case.

These comparisons are not helpful.

None would ever be, considering you obviously have decided to ignore such a simple solution to the 260 character limit...

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