On Sun, Feb 14, 2010 at 3:39 PM, Michel Fortin
<[email protected]> wrote:
> On 2010-02-14 18:12:45 -0500, Bill Baxter <[email protected]> said:
>
>> That's useful as a standalone:
>>   MeshTypes!(MyMeshT).VectorT
>> But also mixed into some class that deals with meshes
>>   class MeshManipulator(MeshT) {  mixin MeshTypes!(MeshT); ... }
>
> Can't you use
>
>        alias MeshTypes!(MyMeshT) this;
>
> now with D2?

Maybe.  But I was thinking that only worked for one type per class.
If so, then 'alias this' is a limited resource I wouldn't generally
want to waste on that.

--bb

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