On 4/1/2010 15:22, div0 wrote: > You can't easily or reasonably find the bits of the stack used by D > code, so you can't scan the stack, and therefore you can't move any object.
You could, if D was modified to register the parts of the stack that it uses in some sort of per-thread stack registry. It's not cheap, but it works, and it can be optimized until it's cheap enough. -- Rainer Deyke - [email protected]
