27.10.2010 4:00, bearophile wrote:
I have not asked this in the D.learn newsgroup because I think it may be a bit 
interesting for other general people too.

In D contract programming the invariant is not called before/after private 
methods. I think that in some cases you may want to disable the invariant even 
in some public methods. If your class/struct has a public method that 
invalidates the state of the class instance, and one public method that fixes 
the class instance state (I am thinking about certain data structures where in 
a first phase you may add many items, and then you ask the data structure to 
clean up itself and become coherent. This may avoid some computations), I have 
found this way to implement it:
If I get this right, then it is by design that your class may have several general logical states: e.g. "initializing" and "coherent". Given this, I don't see why you'd want to disable invariant checks rather than modify those checks instead to validate current logical state. In fact, that "ghost" field simply serves as a flag for invariant showing which logical state it should enforce. The fact that states are 'logical', e.g. are different while represented by the same physical fields doesn't always rule them out as, uh, class states: you could as well have two separate inner classes that perform initialization and polishing, each with its own invariant. Then you could use those inner classes' private methods (without causing their invariant checks), but in main class' invariant perform an assert on them to ensure their state is valid.

IMHO, proper invariants should be strict and act by the numbers at all times, otherwise there's little to no gain in using them at all.

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