In two places I have read about 'shredding your trash', that is filling the 
memory that's supposed to be free and not used any more with a constant known 
value different from zero, to allow bugs in pointer usage to surface faster. So 
is it a good idea for the D GC to perform such overwriting of the memory it 
frees, when the program is compiled in debug mode?

Bye,
bearophile

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