On Mon, 13 Dec 2010 14:27:02 +0200, bearophile <[email protected]>
wrote:
In two places I have read about 'shredding your trash', that is filling
the memory that's supposed to be free and not used any more with a
constant known value different from zero, to allow bugs in pointer usage
to surface faster. So is it a good idea for the D GC to perform such
overwriting of the memory it frees, when the program is compiled in
debug mode?
Bye,
bearophile
See the MEMSTOMP debug option in the current GC implementation.
There are also a few other useful options, such as SENTINEL.
Shameless plug: Diamond ( https://github.com/CyberShadow/Diamond ) also
has a MEMSTOMP option, which can be useful if you have a single-threaded
D1 program and don't want to rebuild Phobos.
--
Best regards,
Vladimir mailto:[email protected]