Robert Clipsham Wrote:

> Having seen a post by Peter Alexander (in Re: D for game development), 
> mentioning some of the issues he's hit I thought I'd post this. I've 
> been in his shoes (every other time I use D it seems), and feel I should 
> ask - who here uses D, and to what extent?
> 
> I'm mostly interested in those of you with 1000 Line plus projects in D, 
> as that's when I've found I start hitting issues.

Most of my coding is done with smaller projects. But I have one project which 
has grown to a couple thousands lines of D2 code. It is in use at my job and 
makes use of a number of other libraries.

I tend to stay away from the newest features of D2, and those known to have 
problems. I make some attempts to use const/pure but do not force it (that is 
I'm not designing to require some attribute). This means most of the code I'm 
writing would work with D1. However I do make use of some improvements and of 
course Phobos.

I have come across a number of bugs through my use of D, though I couldn't say 
how many come from my limited use of D2 as I do experiment at times.

Reply via email to