On 01/01/2011 11:22 PM, Robert Clipsham wrote:
Having seen a post by Peter Alexander (in Re: D for game development),
mentioning some of the issues he's hit I thought I'd post this. I've
been in his shoes (every other time I use D it seems), and feel I should
ask - who here uses D, and to what extent?

I'm mostly interested in those of you with 1000 Line plus projects in D,
as that's when I've found I start hitting issues.

Just to clarify, for those D purists among you... I'm not trolling, just
curious (I wouldn't normally have asked, but now I know I'm not paranoid
and the only one having problems, I thought I'd ask).


I used D for one year now, converting my years-long C++ home project (50K lines). I recently quit my job and i am starting a new small venture (real-time graphics) in which i will use D for some of the components.

I am happy with it, and i will slowly move to the new features. I am specially interested in multithreading.

When it is worth (as in useful for somebody) i will open source some of the D components.

j.

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