"Andrej Mitrovic" <[email protected]> wrote in message 
news:[email protected]...
> I'm very interested in trying out GDC with D2 on Win32. I fear
> compiling GDC is gonna be tricky though. Has anyone had success with
> it? Hand me a few tips before I venture into the unknown, please! (and
> if I'm successful I'll upload the binaries somewhere, maybe on
> sourceforge).

Back when GDC was under its previous leadership, I made two separate 
attempts to merge GDC with DevKitARM (ie, homebrew for Nintendo platforms). 
I achieved partial success, but everything about the experience was such a 
royal PITA that I'm more than a little hesitent to go anywhere near GCC 
again (especially compiling GCC).

Eveything's probably out-of-date enough to useless by now, but FWIW I wrote 
a little bit about it here:

http://www.semitwist.com/articles/article/view/d-on-gba-nds-progress-thanks-to-oopman



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