"Nick Sabalausky" <[email protected]> wrote in message news:[email protected]... > "Andrej Mitrovic" <[email protected]> wrote in message > news:[email protected]... >> I'm very interested in trying out GDC with D2 on Win32. I fear >> compiling GDC is gonna be tricky though. Has anyone had success with >> it? Hand me a few tips before I venture into the unknown, please! (and >> if I'm successful I'll upload the binaries somewhere, maybe on >> sourceforge). > > Back when GDC was under its previous leadership, I made two separate > attempts to merge GDC with DevKitARM (ie, homebrew for Nintendo > platforms). I achieved partial success, but everything about the > experience was such a royal PITA that I'm more than a little hesitent to > go anywhere near GCC again (especially compiling GCC). > > Eveything's probably out-of-date enough to useless by now, but FWIW I > wrote a little bit about it here: > > http://www.semitwist.com/articles/article/view/d-on-gba-nds-progress-thanks-to-oopman >
Of course, this was all D1, though. (Actually, it might have even been pre-D1).
