D already has a long list of keywords, reserved words can't be used as identifiers, which can be annoying. "body" in particular is a common noun that programmers would gladly use as a variable name in physics simulation, astronomy, mechanics, games, health, etc. I think "body" can be removed from D with no harm, and with the benefit of allowing the name as identifier.

Rationale: Functions in C and derived languages have always had a body and they never needed a keyword. In D, "body" is used to mark the actual body of a function after the optional "in" and/or "out" contract blocks. What is different in the body itself of a function with and without contracts to make one body{...} and the other {...}?

Example:

int myfunc(int x)
in{
    ...contract preconditions...
}
out (result){
    ...contract postconditions...
}
body{
    ...code...
}

But we don't write:

int myfunc(int x)
body{
    ...code...
}

The body keyword can be omitted and still interpret the code correctly given this rule: "An unnamed {...} block right after an in{} or out{} block when defining a function, MUST be the function's body". Thus, the above code would become:

int myfunc(int x)
in{
    ...contract preconditions...
}
out (result){
    ...contract postconditions...
}
{
    ...code...
}

and be perfectly understandable, with the benefit of one less keyword. The compiler, upon reading the opening "{" after the out block, would know it is the beginning of the function body.

Or I am missing something that would overcomplicate parsing, etc?

Best regards

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