Am 07.04.2011 00:33, schrieb Adam D. Ruppe: > Nick Sabalausky wrote: >> I admit I've never actually played any version of Empire. But then >> I've never really been particularly into resource-management >> strategies (I *think* that's what Empire is...something similar to >> Civilazation, right?) > > I've never played Civilization! But, I wouldn't call it resource > management really. Every turn, you can make more units (more > or less depending on how many cities you've captured), and while > that's an important part of the game, I'd say more of it is > positioning your guys and advancing without leaving your own cities > open to be conquered. > > Resource management makes me think of something like Warcraft > where controlling the gold mines is more important than army > positioning. Holding cities is vital to victory in Empire, but > positioning your army is at least as important too. > >> I had no idea the 64-bit chips couldn't do 16-bit! > > Then can, but not when they are in 64 bit mode. > > In 32 bit mode, it's the same as the old chips. You can run 32 bit > code and 16 bit code side by side, but no 64 bit. > > In 64 bit mode, you can now run 64 and 32 bit code together, but > no 16 bit. > > The mode it runs in depends on your operating system. Put a 32 bit > OS on the 64 bit chip and everything works the same as the old > processors. But, if you want to actually use the new capabilities, > you've gotta go with a 64 bit OS, which means losing native 16 bit > (at least until you reboot into 32 or 16 bit OS)
You can probably just run a 32bit VM with DOS (or Win9x or something) in it (via VirtualBox or similar). Maybe in some cases this runs better than DosBox (Or at least as good as a native 32bit Windows). Cheers, - Daniel
