"Adam D. Ruppe" <[email protected]> wrote in message news:[email protected]... > Nick Sabalausky wrote: >> I admit I've never actually played any version of Empire. But then >> I've never really been particularly into resource-management >> strategies (I *think* that's what Empire is...something similar to >> Civilazation, right?) > > I've never played Civilization! But, I wouldn't call it resource > management really. Every turn, you can make more units (more > or less depending on how many cities you've captured), and while > that's an important part of the game, I'd say more of it is > positioning your guys and advancing without leaving your own cities > open to be conquered. > > Resource management makes me think of something like Warcraft > where controlling the gold mines is more important than army > positioning. Holding cities is vital to victory in Empire, but > positioning your army is at least as important too. >
Ah, so it's really more a straight strategy game, maybe with a slight tactical leaning. Maybe I should give it a try sometime then. Is it turn-based or realtime? I'm usually more a turn-based fan, although Pikmin was a damn good realtime strategy.
