On Fri, 02 Dec 2011 12:15:55 -0800, Walter Bright <newshou...@digitalmars.com> wrote:

On 12/2/2011 11:29 AM, Gour wrote:
Moreover, developing something from the scratch woudl require enormous
amount of time in comparison with *just* providing higher-level D-ish
API for some of the already available GUI toolkit.

Developing a D GUI from scratch is way beyond our reach at the moment. People have spent enormous efforts developing GUI libraries for other platforms, there's no good reason for not leveraging their efforts.

I absolutely agree. However, I don't thank that we should exclude the possibility of building a scratch library either.

It's not just the code involved. It's the tutorials, web sites, manuals, support, etc., that would have to be reinvented. By developing a D interface to an existing one, none of that has to be developed.

This is too true. But if it was easy, everybody would be doing it. You could say the same thing about compilers, but that didn't stop you ... :-)

My intention is not to draw away any devs who could potentially work on DMD/Phobos, in fact I want them working hard on those because without them any work I do is pointless, and in some cases impossible (showstopper bugs and ICE's are rather annoying like that). I suspect that it'll be a case of "me, myself, and I" working on a native UI for D for quite some time. But at the same time, I want to continue to have conversations with the community at large, probably mostly about design and whatnot. If there are people who really want to help I won't turn them away, but I'll avoid actively recruiting to make sure that DMD/Phobos gets first pick, as they should. Sound good?

--
Adam Wilson
Project Coordinator
The Horizon Project
http://www.thehorizonproject.org/

Reply via email to