On 02/19/2012 07:27 PM, Manu wrote:
On 19 February 2012 20:07, Timon Gehr <[email protected]
<mailto:[email protected]>> wrote:

    On 02/19/2012 03:59 PM, Manu wrote:

        Okay, so it came up a couple of times, but the questions is,
        what are we
        going to do about it?

        size_t and ptrdiff_t are incomplete, and represent non-complimentary
        signed/unsigned halves of the requirement.
        There are TWO types needed, register size, and pointer size.
        Currently,
        these are assumed to be the same, which is a false assumption.

        I propose size_t + ssize_t should both exist, and represent the
        native
        integer size. Also something like ptr_t, and ptrdiff_t should also
        exist, and represent the size of the pointer.

        Personally, I don't like the _t notation at all. It doesn't fit
        the rest
        of the D types, but it's established, so I don't expect it can
        change.
        But we do need the 2 missing types.

        There is also the problem that there is lots of code written
        using the
        incorrect types. Some time needs to be taken to correct phobos
        too I guess.


    Currently, size_t is defined to be what you call ptr_t, ptrdiff_t is
    present, and what you call size_t/ssize_t does not exist. Under
    which circumstances is it important to have a distinct type that
    denotes the register size? What kind of code requires such a type?
    It is unportable.



Note that I agree that getting the terminology straight would be an overall improvement.

It is just as unportable as size_t its self.

Currently, size_t is typeof(array.length). This is portable, and is basically the only place size_t commonly occurs in D code.

The reason you need it is to improve portability, otherwise people need to 
create arbitrary
version mess, which will inevitably be incorrect.
Anything from calling convention code, structure layout/packing, copying
memory, basically optimising for 64bits at all... I can imagine static
branches on the width of that type to select different paths.

That is not a very valid use case. In every static branch you'll know exactly what the width is.

Even just basic efficiency, using 32bit ints on many 64bit machines
require extra sign-extend opcodes after every single load... total waste
of cpu time.


Using 64bit ints everywhere to represent 32bit ints won't make your program go faster. Cache lines fill up faster when the data contains large amounts of unnecessary padding. Furthermore, the compiler should be able to eliminate unneeded sign-extend operations. Anyway, extra sign-extend opcodes are not worth caring about if you get up to twice the number of conflict cache misses.

Currently, if you're running a 64bit system with 32bit pointers, there
is absolutely nothing that exists at compile time to tell you you're
running a 64bit system,

Isn't there some version identifier for this? If there is not, such an identifier could be introduced trivially and this must be done.

or to declare a variable of the machines native
type, which you're crazy if you say is not important information.

What do you do with the machine's native type other than checking its size in a static if declaration? If you don't, then the code is unportable, and using the proper fixed size types would make it portable. If you do, then you could have checked a built-in version instead. What you effectively want for optimization is the most efficient type that is at least a certain number of bits wide. And even then, it is a moot point, because storing such variables in memory will add unnecessary padding to your data structures.

What's the point of a 64bit machine, if you treat it exactly like a 32bit
machine in every aspect?

There is none.

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