On Friday, 11 May 2012 at 15:23:10 UTC, Steven Schveighoffer wrote:
Yes I did mean that.

I'm thinking about it, one thing you did not mention, but almost certainly is the case (it usually is with GUI toolkits) is that the WndProc is called in a different thread or context than the constructor.

It's in the same exact thread as the caller of CreateWindow in Win32 (not sure what you mean by "context" here, but AFAIK nothing is changed about the thread... nothing fiber-like or anything like that going on).
I'm not familiar with other OSes though.

This means, there may be functions that you can call in WndProc that you cannot call in the ctor.

So even though CreateWindow returning means WM_CREATE must have been received, the context you need to handle WM_CREATE is gone. Is that true?

Again, not sure what you mean by "context", but there is nothing changed about the thread here.

You could nest the creation of 10 windows down this chain of WM_CREATE's (in fact, that's one of its purposes) and it's all gonna happen for the same thread, in the same "context" (assuming that's referring to the thread context).

Furthermore, the system waits for your response, because if you return -1, the window is not created, and an error is returned to the caller. (Yet another reason why you need to be able to handle the message when it's sent, not a year later.)


I'll wait for an answer before thinking more about this. It feels imminently solvable...

Okay. :P Though I've thought about it for a while and I'm getting more and more convinced there isn't a good solution for this without the ability to do custom construction...

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