On 2012-10-15 13:52, Manu wrote:
We did a 48hr game jam at work this past weekend.
We decided to do our entry in D, to further prove that D was a viable
and productive solution for real-world game dev.

Here's our entry, for those interested.
It has only been built/tested in Windows using VS2010, but it should
theoretically work on Linux and consoles as well (but the build scripts
aren't setup to do it automatically).
If there is interest, I will create the build scripts, and test on Linux.

https://github.com/RemedyGameJam/stache/wiki

When using git submodules the recommended way of cloning is to use "git clone --recursive".

--
/Jacob Carlborg

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