On 2012-10-31 11:42, Manu wrote:
Cool, I'll come and idle too when I'm at home. Probably just a few more little #ifdef's here and there. And the include/lib paths are weird for OpenGL in OSX if i recall...
The standard way when building Cocoa applications is to use the OpenGL framework, located at /System/Library/Frameworks/OpenGL.framework. It will contain both the headers and the actual library.
I'm usually online somewhere between 19:30 and 22:00 GMT +1. -- /Jacob Carlborg
