On 2012-10-31 11:42, Manu wrote:

Cool, I'll come and idle too when I'm at home.
Probably just a few more little #ifdef's here and there. And the
include/lib paths are weird for OpenGL in OSX if i recall...

The standard way when building Cocoa applications is to use the OpenGL framework, located at /System/Library/Frameworks/OpenGL.framework. It will contain both the headers and the actual library.

I'm usually online somewhere between 19:30 and 22:00 GMT +1.

--
/Jacob Carlborg

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