I was wondering how it's possible to set a window's surface pixelformat,
or does it have to be same pixelformat as the display layer? I think I'm
a bit confused about all of this...
A DFBWindowDescription doesn't have the pixelformat you'd like when you
CreateWindow.

Also is it possible for a sub surface to have a different pixelformat than
its mother surface ?

Thanks for all your help once again :)

Regards Hallvar Helleseth


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