Denis Oliver Kropp wrote:

DirectFBGL supports sub surfaces now!

Please update DirectFBGL *and* DirectFB. You may try the lite_gears
example which requires LiTE to be installed before running DirectFBGL's
configure script.



It seems you modify frontOffset/backOffset according to the sub surface origin, but some video chipset has restrictions on the framebuffer alignment. Can it be handled in your change?
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