Quoting Sasayama:
> Denis Oliver Kropp wrote:
> 
> >DirectFBGL supports sub surfaces now!
> >
> >Please update DirectFBGL *and* DirectFB. You may try the lite_gears
> >example which requires LiTE to be installed before running DirectFBGL's
> >configure script.
> > 
> >
> 
> It seems you modify frontOffset/backOffset according to the sub surface 
> origin, but some video chipset has restrictions on the framebuffer 
> alignment.  Can it be handled in your change?

I'm looking for another way to apply the offset.

-- 
Best regards,
  Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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